Contract Verification (BlockScout)
Partially Forked from BlockScout Docs
Last updated
Partially Forked from BlockScout Docs
Last updated
Verifying your deployed contract using flattened source code, JSON input, Sourcify and more. Once verified, a smart contract or token contract's source code becomes publicly available and verifiable, creating transparency and trust. Verification is available for both Solidity and Vyper contracts. Currently, there are 7 methods for verification using the Blockscout UI. To learn more about the smart contract verification Rust microservice and verification algorithm see this page for developers.
If preferred you can verify directly from your Hardhat dev environment.
If preferred you can verify directly from your Foundry dev environment.
Network | Api URL |
---|---|
1) Go to the Verify contract page (Other -> Verify contract)
2) Enter the contract address you received during deployment. The dropdown will show you several available verification options. Select the one you would like to use and continue.
Solidity (Flattened source code)
Solidity (Standard JSON input)
Solidity (Sourcify)
Solidity (Multi-part files)
Vyper (Multi-part files)
Vyper (Standard JSON input)
Contract Address: The 0x
address supplied on contract creation (added above)
Is Yul contract: Select if the contract is coded in Yul for efficiency.
Include Nightly Builds: Select if you want to show nightly builds.
Compiler: derived from the first line in the contract pragma solidity X.X.X
. Use the corresponding compiler version rather than the nightly build.
EVM Version: Select the correct EVM version if known, otherwise use default.
If you use BEVM Canary and BEVM Canary TestNet, The highest supported Solidity version is 0.8.13.
Optimization Enabled: If you enabled optimization during compilation, select and enter the run value. 200 is the Solidity Compiler default value. Only change if you changed this value while compiling.
Enter the Solidity Contract Code: You may need to flatten your solidity code if it utilizes a library or inherits dependencies from another contract. We recommend hardhat or the POA solidity flattener.
Add Contract Libraries: Enter the name and 0x address for any required libraries called in the .sol file. You can add multiple contracts with the "+" button.
Click the Verify and Publish
button.
If all goes well, you will see a checkmark✅next to Code in the code tab, and an additional tab called Read Contract
. The contract name will now appear in BlockScout with any transactions related to your contract.
More information on JSON input is available here.
Include nightly builds. You can choose Yes or No depending on your compiler.
Compiler. Choose the compiler version used to compile your smart contract. If you selected yes for nightly builds, use the compiler version rather than the build.
Standard Input JSON. Upload your Standard Input JSON file. The file should follow solidity format and all the sources must be in Literal Content format, not a URL.
Click the Verify & publish button and wait for the response.
See the Contract Verification via Sourcify page for details.
Contract Name: Name assigned to the contract.
Compiler: Select the compiler version used in the source code.
Contract Code: Copy and paste the contract code
Click the Verify and Publish
button.
If all goes well, you will see a checkmark✅next to Code in the code tab, and an additional tab called Read Contract
. The contract name will now appear in BlockScout with any transactions related to your contract.
If you receive the dreaded There was an error compiling your contract
message this means the bytecode doesn't match the supplied source code. Unfortunately, there are many reasons this may be the case. Here are a few things to try:
1) Double-check check the compiler version is correct. Check all version digits - for example, 0.5.1 is different from 0.5.10
2) Check that an extra space has not been added to the end of the contract. When pasting in, an extra space may be added. Delete this and attempt to recompile.
3) Copy, paste, and verify your source code in Remix. You may find some exceptions here.
The Hardhat verification plugin supports BlockScout. You can also choose to use the Sourcify plugin to verify with Sourcify from your hardhat environment.
BEVM Mainnet
https://scan-mainnet-api.bevm.io/api
BEVM Testnet
https://scan-testnet-api.bevm.io/api
BEVM Canary
https://scan-canary-api.bevm.io/api
BEVM Canary Testnet
https://scan-canary-test-api.bevm.io/api